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Features

The TUG engine has been constructed in a modular fashion so that it can be easily adapted for a wide variety of subjects.

We have a set range of modules which can be placed within the 'maze' to create customised courses.

THE MAIN ENGINE

The main games engine is a combination of lsl(linden scripting language) and php/mysql which peforms the following functions

- Records names of participants

- Records results and stastics including questions answered correctly, time taken, module type, difficulty etc. 

- All modules communicate with the main engine.

MODULES

By using modules we can arrange courses to suit a wide variety of learning outcomes.

1 - Multiple choice - Text - to open door (eg. maze)
2 - Multiple choice - Image - to open door
3 - Multiple choice - 3d/holographic - to open door
4 - Multiple choice - Text - to receive item (eg. rewards)
5 - Multiple choice - Image - to receive item
6 - Multiple choice - 3d/holographic - to receive item
7 - Multiple choice - Text - to rez item (eg. vehicles, ladders)
8 - Multiple choice - Image - to rez item
9 - Multiple choice - 3d/holographic - to rez item
10 - Wear to enter - Students must wear a specific item (eg hardhat) in order to enter the next room
11 - Moddable video room  - Teachers can change the videos shown in various rooms - youtube
12 - Forms - allows for written responses (eg risk assessments)

WEB INTERFACE

Real time high scores table and statistics
Web login and control panel allowing teachers/facilitators to update quiz questions as well as control the virtual space

TEACHER/STUDENT REPORT
Name, Time Started, Date, Q1 Attempts(eg q2, q19, q3 with the last one being the one they got right), Q1 Time Taken, Q2X2, Q3X2...etc, Total Time Finished, Time Taken

RESEARCH REPORTS
Time taken to answer each module type
2d vs 3d results
chat transcripts
visitors, time in and out